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"The Sacred Encounter"
Environment Art 2024
Unreal 5, ZBrush, Maya, Substance painter & Designer, Speedtree
During my graduate program at ETC, I collaborated with two Environment artists to create a short film primarily in Unreal Engine 5.
As one of the environment artists, I was in charge of the entire cathedral exterior scene. I also helped the team to art direct the cinematics by creating color scripts.
Sequencer Shots
Breakdown:
Angel Statue
Breakdown:
Cathedral
Breakdown:
Textures
In order to match the brick texture well with the Cathedral surface, I generated a world aligned texture in UE5 node graph.
Breakdown:
Foliages
Reference & Color Script
As the concept artist of this short film, I created a color script to keep the cinematography and the mood cohesive.
Thank you for viewing!
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