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"The Sacred Encounter"
Environment Art 2024

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Unreal 5, ZBrush, Maya, Substance painter & Designer, Speedtree

During my  graduate program at ETC, I collaborated with two Environment artists to create a short film primarily in Unreal Engine 5. 

As one of the environment artists, I was in charge of the entire cathedral exterior scene. I also helped the team to art direct the cinematics by creating color scripts.

Sequencer Shots

Breakdown:
Angel Statue

Breakdown:
Cathedral

Breakdown:
Textures

In order to match the brick texture well with the Cathedral surface, I generated a world aligned texture in UE5 node graph.

Breakdown:
Foliages

Reference & Color Script

As the concept artist of this short film, I created a color script to keep the cinematography and the mood cohesive.

Thank you for viewing!

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